
เข้าสู่ระบบ / สมัครสมาชิก
ข้อมูลชุดเดียวกันจะใช้ในลิสต์ โปรไฟล์ และกิจกรรมชุมชน
เปิดรายการของฉันทั้งหมด »Chihaya Ayase, สาวที่มีความปรารถนาที่แข็งแกร่งและอ่อนโยนเติบโตขึ้นภายใต้เงาของน้องสาวที่ใหญ่กว่าของเธอ ไม่มีความฝันของตัวเองเธอมีความพึงพอใจกับส่วนแบ่งของชีวิตของเธอจนกว่าเธอจะพบ Arata Wataya นักเรียนการถ่ายโอนที่เงียบสงบในชั้นเรียนหลักของเธอแนะนําเธอกับ karuta การแข่งขันเกมการ์ดที่มีความท้าทายทางกายภาพและจิตวิญญาณที่สร้างแรงบันดาลใจจากคลาสสิกญี่ปุ่นของ Hundred Poets ระยําจากความรักของ Arata สําหรับเกมและได้รับแรงบันดาลใจจากความเป็นไปได้ที่จะกลายเป็นคนที่ดีที่สุดในประเทศญี่ปุ่น Chihaya ได้กลายเป็นคนรักโลกของ karuta กับ Arata สัตว์ประหลาดและเพื่อนของเธออย่างหนัก แต่ทํางานอย่างหนัก Taichi Mashima เธอเข้าร่วม Shiranami Society ในท้องถิ่น สาม








Three years ago, Arata Wataya moved from Fukui to Tokyo, leaving behind his friends and everyone else who shared his passion for karuta. Alone in his interests, and further singled out for his rural accent and apparent poverty, he is friendless until the day that Chihaya Ayase, outspoken tomboy and sister to a model, begins to stand up against their classmates’ bullying tactics. When she walks him home one day he reveals to her his love for karuta and his dream to become a master, sparking her own interest in the game. In the present, Chihaya finds herself in a situation not unlike Arata’s. New at high school, alone in her love for karuta, and thought of as odd for her tendency to speak her mind, Chihaya is widely regarded as a waste of a pretty face. Listening to poetry on her headphones and really discouraged that no one else wants to join her karuta club, her mood takes a turn when one of her old friends, Taichi Majima, transfers into her high school. Although he used to play karuta with Chihaya and Arata, he has since moved on to other interests, forcing Chihaya to wonder if Arata still harbors his love for the game….
As everyone starts to ignore Chihaya as well as Arata, Chihaya stands her ground, boasting about Arata's karuta skills. Taichi makes a bet that if he can beat Arata in a tournament, he will be ignored until graduation. As both Taichi and Arata make their way to the final, Taichi steals Arata's glasses, making it difficult to see. Although Arata manages to cope on memory alone, Taichi swaps the cards around to make things difficult. It's at this point that Chihaya offers to take Arata's place in the match, using her instincts to tie with Taichi. On the final match, Chihaya starts seeing things through the eyes of a karuta player and takes the final card, winning the tournament. However, Chihaya becomes a bit upset when her family doesn't acknowledge her achievement. As Chihaya resumes her search for Arata's glasses, Taichi returns them to Arata and apologises for his foul play.
Chihaya, Taichi and Arata go to a karuta society where people practice competitive karuta. There, they are challenged to a three-on-three match against some of the regulars. Arata takes charge for most of the games, leading to some competitiveness within the team as well as with the opposing team. After winning the game, the group learn of a team tournament and start training for it. Later, Chihaya learns that Taichi is going to a far away middle school and Arata is going to return to Fukui after he graduates, meaning they will not be able to keep playing karuta together. At the thought of this, she becomes upset and refuses to enter the tournament. However, after some advice from her karuta mentor, she decides to join them after all, accepting that she is not the only one who will be lonely. After graduation, Chihaya challenges Arata to one final match and promises that one day they will meet again.
Back in the present, Chihaya becomes jealous when he learns Taichi allegedly has a girlfriend, and vows that if she can win a tournament and become a Class A karuta player, Taichi must help her form a high school karuta club. As Chihaya progresses through the tournament, Taichi reconnects with his old karuta tutor, Dr. Harada, who shows the progress Chihaya has made. In the final match, Chihaya faces a tough opponent who can read her moves, leading to a fierce battle for the 'Chihaya' card. However, Chihaya enjoys facing a strong, passionate, opponent and soon wins the tournament. After the match, Chihaya calls Arata to tell him the news, only to be told to stop calling him as he had long since quit playing karuta.
Following the call, Chihaya decides to go with Taichi to Fukui so she can confront Arata. However, Arata is not too pleased to see them and becomes aggressive when Chihaya brings up karuta again. Arata's friend, Yuu, explains to Chihaya that his grandfather died of a relapse while Arata was playing at a karuta tournament, the guilt making him unable to play karuta again. After Arata reads a letter that Chihaya wrote for him, he still holds his friendship dear and goes to see Chihaya and Taichi off as they head back towards home, with Chihaya able to make out that he doesn't completely hate karuta. On the ride back, Taichi agrees to help Chihaya form a high school karuta club, so Arata will have something to return to.
Having obtained a clubroom, Chihaya and Taichi need to find three more members to be officially recognised as a club. Kanade Ōe, a girl who loves traditional clothing, takes an interest in the club but feels dejected when she finds out they don't wear hakama. As Chihaya continues to approach Kanade about joining the club, she comes to learn about the true meanings behind the hundred poems, which helps her improve in the game. Feeling pleased by this, Kanade agrees to join the club on the condition that they start wearing hakama during matches.
As Taichi laments that he's can't match Chihaya's skill level, Chihaya scouts a bookworm named Tsutomu Komano for the club, literally dragging his desk with him to the clubroom. Wanting to become smarter to become the number one in school, Tsutomu challenges Chihaya and Taichi to play a game with the cards flipped over. With this new rule, Taichi gains an advantage over Chihaya, whose memorization skills aren't as developed, and wins against her. After the match, Tsutomu laments that he lacks friends and talent, but Taichi tells him that he keeps playing, even if he keeps losing, for the reward of winning. Hearing this, Tsutomu decides to abandon his desk and join the karuta club.
As the club searches for its last member, Chihaya encounters Yusei Nishida, who she last saw during the elementary school tournament, though he refuses to join the karuta club as he is focusing on his tennis. However, as Chihaya observes him, she finds that Yusei is just using tennis as an escape from karuta. Chihaya challenges Yusei to a game of karuta, where he gradually remembers how he used to play karuta for fun before he was defeated in a tournament by Arata. However, Chihaya's play style helps remind him how he used to play, and after the match, Yusei decides to quit tennis to join the karuta club.
Teacher, Taeko Miyauchi, agrees to make the karuta club official and become its advisor, but on the condition that someone besides Chihaya be club president, so Taichi is nominated as president whilst Chihaya declares herself captain. Chihaya reveals that she wants to participate in a national tournament coming in the summer, despite Kanade and Tsutomu being beginners. With not much room to practise after school, Chihaya holds a training camp at Taichi's house. Chihaya pushes Kanade and Tsutomu to become stronger players, but Taichi fears that she is overworking them and putting on too much pressure. Later that night, as Chihaya laments her pushiness, the others bring her out for a surprise birthday party, saying that they are growing to love karuta, later receiving a birthday text from Arata.
The day of the prefectural tournament comes and Chihaya's club comes in with hakama at the ready. As their team progresses through the group stage, Tsutomu grows less confident as he continues to be beaten in his matches. As he grows irritated and chooses to skip the semi-finals, Chihaya feels downhearted that the club has not been able to become a true team, which begins to affect her karuta skills. As Taichi realises he has not been perfect himself, he helps motivate the others to get them back on track, and when Chihaya sees Tsutomu comes to support her, she regains her form and makes a comeback and helps the team to win. After the match, Kanade manages to talk Tsutomu into coming back onto the team as they prepare for the finals.
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