Nurse Joy is a recurring character in every Pokemon series released. There are multiple Nurse Joys in every town, city and region. They all look the same, have the same voice and personalities. There have been numerous speculations as to why all the Joys look alike, though it seems they are all related in some way. However, there have been instances in which a Nurse Joy has been known to have a different personality and appearance (such as the aggressive sun-tanned Nurse Joy of the Orange Islands). Brock has an ability to tell each Joy apart based on minute details in their differences. Each Joy works in the field of medicine, loves Pokemon and is extremely patient and caring. They are the heads of their respective Pokemon Centres. A Nurse Joy's Pokemon choices are predominantly Chansey and Blissey: nurturing Pokemon that aid in the Pokemon Centres.
Age: 27 (debut), 36 (end) Birthdate: April 3, 1982 Yuujirou is one of the youngest editors at Shounen Jump and editor of Eiji Nizuma's succesful manga Crow as well as Fukuda's, Kiyoshi Knight and later Road Racer Giri. Yuujirou has difficulty keeping Eiji in line, but prides himself on finding such a talented Mangaka. Due to his success, he later becomes a team leader. While initially arrogant towards Hattori Akira, Yuujirou eventually warms up to him to the point where they meet regularly and exchange ideas as editors. (Source: Bakuman Wikia)
Age: 26 (debut), 34 (end) Birthday: June 18, 1984 Birthplace: Kanagawa-ken, Japan Hiramaru was a salary man that hated working. On hearing Takagi and Mashiro talking about drawing manga on the subway and finding an abandoned copy of Jack, he quit his job to be a mangaka because he thought it would be less work for him. He is a different kind of genius compared to Eiji because he is talented even though he just started to write manga more in of a spur of the moment. After teaching himself to draw manga in a very short amount of time, his manga, Otters 11 is serialized. He is hailed as a genius by Koji Yoshida who pushed for his serialization saying that Hiramaru had no real motivation to continue as a mangaka and failure would just make him quit. Hiramaru is extremely lazy and immediately regrets getting serialized due to the amount of work to keep up a weekly series. He has said that he doesn't know why people have to work for a living and that he wants to sleep when he's tired and to eat when he's hungry. Due to his laziness, his editor, Koji Yoshida, often schemes to manipulate Hiramaru into working. Hiramura often tries to escape Yoshida to avoid working. His attempts to escape Yoshida is a long-running gag in the manga. He is also a chronic hypochondriac and often makes incredible claims of illness. However, he is always proven healthy by the doctors. It's mostly believed that his "illnesses" are not only a product of his own fears, but also serves as an excuse to avoid work. Hiramaru has a huge crush on Aoki Yuriko. Yoshida bribes him into doing work by giving him weekly facts about Aoki. Yoshida also often depicts dramatic scenarios of Aoki rejecting him due to his laziness or inability to produce names to energize him to work hard. Because he can't stand the idea of losing Aoki in his life, a combination of his own anxiety and Hiramaru's end-game scenarios, he works feverishly in hopes his work will earn Aoki's heart. Eventually, he gets engaged to her in Chapter 160.
Age: 15 (debut), 26 (end) Birthdate: November 3, 1992 Eiji Nizuma is a high school genius mangaka who has been drawing ever since he was young. Moritaka Mashiro and Akito Takagi consider him their rival. He was supposed to serialize a manga called Yellow Hit but he wanted to draw a different manga, Crow, which appeared in Akamaru Jump instead. His assisants were initially Nakai and Fukuda (Mashiro also worked for him temporarily before Detective Trap was serialized). His editor is Hattori Yujiro. He once demanded to be allowed to end one series he hated if he ever made it as the most popular author in Jump. Niizuma is slightly naive, but can also be serious and calculating when he wants to. Eiji tends to act conceited because he is hailed as a genius; however, after working on Crow for quite a long time, he grew more humble, even claiming to not be "good enough of a Mangaka to be judging other people's work" when asked by his editor to judge for the Golden Future Cup. (He judges anyway, but is not very helpful, only expressing his interest in Ashirogi and Ryu Shizuka). He tends to make noises and sound effects when drawing or writing his manga. Eiji is constantly chastised by his editor, and at first seems to be rather oblivious toward his rivals' feelings toward him, even expressing great excitement when he meets Ashirogi Muto and saying he is their fan. He is a great lover of manga and his opinion are valued by everyone at Jump, including his rivals. He refers to himself as an "Eternal Boy" and that is why he writes Shonen manga. He has only ever had a crush on one girl, back in elementary school, which paired with his naïveté most likely explains his lack of success in the Super Leaders' Love Fest.
Age: 24 (currently) Birthday: June 9, 1994 He is an assistant to Ashirogi Muto when they publish Perfect Crime Party. He is a year younger than Mashiro and Takagi. After he became a finalist in the Tezuka Award he decided to drop out of design school and concentrate on manga. Moriya seems polite but it is revealed in his thoughts he has a very negative view on others. He can be quite snippy at times. Moriya believes manga should be about the art and creativity, and you shouldn't worry about popularity because you won't get anywhere if you do. (Source: Bakuman Wikia)
Background Amaru is a young girl who came from a village in the Land of Fire. When she was an infant, the Reibi was sealed into her to feed off the negative emotions of her surrounding villagers. Because of this, she became alone and shunned from social interaction with the people of her her village all her life. Later, she fell sick and was rescued by a kind doctor named Shinn�, who Amaru grew to idolize. After which, Amaru insisted for Shinn� to make her his student, to which he agreed. Naruto Shippūden 2: BondsAfter the infamous Sky Ninja decimated Konohagakure, Amaru arrived to aid in healing people alongside her sensei Shinn�. She quickly made it clear how much she admired her teacher. After helping with the injured, she and Shinn� were escorted back to their village by Naruto, Sakura, and Hinata. Upon arriving at the village, they discovered that it too was destroyed by the Sky Ninja. Horrified by the sight, Amaru accidentally triggered a trap that would have killed her had Shinn� not saved her at the cost of his own life. Wanting to make her sensei proud, Amaru joined Naruto in rescuing the villagers, which lead them to an old ruins that turned out to be the Sky Ninja's headquarters and mother ship. To Amaru's delight, she discovered that Shinn� was still alive. But her joy quickly turned to horror as Shinn� revealed that he was working with the Sky Ninja and that the kind man he appeared to be was a lie. He also revealed to have been the one who implanted the Reibi in her, so as to gather massive amounts of dark chakra. Falling into despair, she was given new hope from Naruto who convinced her that while Shinn� himself may have not believed in what he taught her, there is truth to valuing life. Amaru then went off to find and rescue the villagers that were locked up. When the mother ship began crashing from the sky, Naruto forced her to join the villagers in a smaller ship, but she chose to jump after Naruto to be there for him for a change. They fell from the sky and they were saved by Jiraiya summoning Gamabunta to cushion their fall. Retrieved from "http://naruto.wikia.com/wiki/Amaru"
Age: 14-16 Loyalty: Keroro Platoon First Anime Appearance: Episode 13 First Manga Appearance: Chapter 55 Koyuki is a foreign kunoichi who falls in love with Natsumi soon after coming to her home in Japan. She finds and rescues a stranded Zeroro and teaches him the ways of the ninja. After becoming a ninja, Zeroro changes his name to Dororo. She trusts Natsumi to teach Koyuki to live a modern life. She often wears a bow to tie back her hair and can instantly become a ninja. She shares a very close bond with Natsumi. Her skills as a civilian and a ninja are exceptionally outstanding and her athletic ability even rivlas that of Natsumi, making her one of the most physically powerful characters of the series. Despite having amazing powers and quite a hard and strict past, Koyuki is very carefree, optimistic, and eccentric for a normal Japanese girl, but believes in what is right and gets along nicely with her friends.