Age: 19 (debut) Takahama was one of Ashirogi Muto's assistants, along with Ogawa and Kato, for Detective Trap. He did the figures, both sketches, and inks. Miura said he was the best artist of the new assistants he was in charge of. Originally, Takahama seemed very unsocial and didn't talk much at all. However, after coming to respect Mashiro's work ethic as a mangaka, he reveals his ambition to work at Disney and spends several nights discussing manga with Mashiro and Takagi. He seems to be very enthusiastic about his manga, and grows frustrated with Miura after he feels that he is not letting him make the manga he wants. He respects people for their ambition and work ethic, as shown when he states that he has little in common with Ogawa and Kato because they are just happy with being assistants. Later on, he get his own manga, "Business Boy Kenichi" (Seigi no Mikata), which centers around solving legal cases. He eventually makes his way to the single-digit rankings, garnering only a few votes below or above of Ashirogi Muto several times over the course of his manga career and becoming a major character in the series. Eventually, he, too, joins Team Fukuda. When Niizuma announced his intentions to end Crow, Takahama is among the mangaka to oppose him. Takahama tries to prevent Niizuma from ending Crow by writing a captivating court case in his manga where a close friend of the main character is placed under false charges and the main character must prove his innocence. Takahama only manages to land second place, however, but expresses optimism at getting second place for the first time. (Source: Bakuman Wikia)
Yasuoka is Fukuda Shinta's assistant for his series Kiyoshi Knight. He helps Fukuda come up with ideas, and for every good idea he comes up with Fukuda says he will pay Yasuoka 3000 yen. He and Fukuda get along well. He is a young man with a red mohawk and ear peircings. He is very excitable and motivated, and is constantly moving. (Source: Bakuman Wikia)
Background Amaru is a young girl who came from a village in the Land of Fire. When she was an infant, the Reibi was sealed into her to feed off the negative emotions of her surrounding villagers. Because of this, she became alone and shunned from social interaction with the people of her her village all her life. Later, she fell sick and was rescued by a kind doctor named Shinn�, who Amaru grew to idolize. After which, Amaru insisted for Shinn� to make her his student, to which he agreed. Naruto Shippūden 2: BondsAfter the infamous Sky Ninja decimated Konohagakure, Amaru arrived to aid in healing people alongside her sensei Shinn�. She quickly made it clear how much she admired her teacher. After helping with the injured, she and Shinn� were escorted back to their village by Naruto, Sakura, and Hinata. Upon arriving at the village, they discovered that it too was destroyed by the Sky Ninja. Horrified by the sight, Amaru accidentally triggered a trap that would have killed her had Shinn� not saved her at the cost of his own life. Wanting to make her sensei proud, Amaru joined Naruto in rescuing the villagers, which lead them to an old ruins that turned out to be the Sky Ninja's headquarters and mother ship. To Amaru's delight, she discovered that Shinn� was still alive. But her joy quickly turned to horror as Shinn� revealed that he was working with the Sky Ninja and that the kind man he appeared to be was a lie. He also revealed to have been the one who implanted the Reibi in her, so as to gather massive amounts of dark chakra. Falling into despair, she was given new hope from Naruto who convinced her that while Shinn� himself may have not believed in what he taught her, there is truth to valuing life. Amaru then went off to find and rescue the villagers that were locked up. When the mother ship began crashing from the sky, Naruto forced her to join the villagers in a smaller ship, but she chose to jump after Naruto to be there for him for a change. They fell from the sky and they were saved by Jiraiya summoning Gamabunta to cushion their fall. Retrieved from "http://naruto.wikia.com/wiki/Amaru"
Ataru's childhood friend and classmate. Until Lum showed up she was also Ataru’s girlfriend. She is a neat, clean, sweet, and petite young lady who can be viewed as the archetypically perfect Japanese female. Not long after Lum showed up Shinobu began to develop super-human strength. She like all female members of her class has a huge crush on Mendou. She is often part of a "foursome" consisting of Ataru, Lum, Shuutaro, and herself. By the end of the series, she'd given up on Shuutaro, thinking herself a likely "old maid", until she met a young boy named Inaba who sweeps her off her feet (eventually). (source:Wikipedia)
The leader of the Stormtroopers, whose nickname means "eyeglasses", he has a strong personality and generally directs the schemes of the Stormtroopers to gain Lum's attention (though mostly for himself). Though usually antagonistic towards Ataru, he often hangs out with him in his spare time. He is often given to rambling philosophical musings and outbursts, and seems to have an affinity for fascism and communism.
Meito Anizawa, also known as Anime Tenchou, is the manager of the Animate shop that Konata regularly visits; he was originally the mascot of Animate. He and his staff consider Konata their most valued customer known as "Legendary Girl A" and go to great lengths to sell to her. Their attempts usually fail miserably. His appearance is heavily stylized compared to the other characters, and he is known for his hot-blooded yelling and highly energetic movements and poses. He bears a very similar resemblance to Jouji Gouda in Akane Maniax. (Source: Wikipedia)