She is the miko of the Hakurei Shrine, a remote building far in the east where the boundaries of GensÅ�kyÅ� and the human world overlap. It is believed that she is the 13th of her line. Reimu is very easygoing — some would say lazy — and hates to train. As such, even though she's naturally talented, her offensive and magical abilities are only average. However, she has a strong sense of duty, and if it's for the sake of Gensokyo she can overcome almost any obstacle through sheer perseverance. Her main abilities are flying in the sky, good intuition, and getting along with everyone; even those who were once her enemies. In the games, she is characterized by her homing amulets and yin-yang orbs. (Source: Wikipedia)
A member of the Yakusei Group, he has been haunted by nightmares ever since his mother cursed him while he watched her die. Attracted to Anna, he agreed to help kill her father.
Mitsuba joins up with Anna and Yuri after his adopted family is killed by members of the Kakusei Group, because they had kidnapped him from the cult when he was a child. Mitsuba meets Anna and Yuri first because Anna saves him while he is fighting with the Kakusei group. His motivation is to get revenge for his family's murders, and Anna's plans to go after the cult collide with his own desires.
Anna, the daughter of the cult leader, Toudou, was rescued by a cult dissenter, Moe, as a young girl. Trained from an early age to kill, Anna's only close bond is with Moe, and her main purpose in life is to kill her father. (source: Wikipedia)
The head of juvenile crimes department 1. She has a strong sense of justice and wants to save Anna, Yuri, and Mitsuba. She often opposes with Nishikawa's way of doing things.
She is the student council president. An EXR level Progress girl. Her Exceed ability allows her to summon a sword.